A paper globe night flight route animation: a plane draws a glowing thread from one city to another, then a country lights up. Copy it into Claude to edit.
A paper-and-ink globe turns to the origin city. A small white airliner appears and flies a coral thread across the globe, passing golden hour, midnight and dawn while distance and flight-time counters climb. It lands, a push pin drops with a bounce, and the destination country fills with colour from the city outward.
Change both cities and their coordinates, the country that lights up, the distance, the flight hours and minutes, the fact on the taped card and the accent colour. It suits travel vlogs, airline or trip announcements, geography explainers and landscape 16:9 YouTube intros, and you render the MP4 locally.
0 to 2.4: Globe turns to the origin. Title card "[Flight path] / [London] to [Tokyo]" drops in at 0.3; stamp at 1.0; origin sticker at 1.45, Steady push and orbit, globe right of centre
2.1 to 2.5: Plane pops on, Push in
2.5 to 9.4: Flight; counter card shows [km] and [h m] counting with progress. Night 5 to 7.5, dawn about 8.3, Swing behind, then a high over-the-shoulder chase with the globe's curve in the top fifth…
9.4 to 9.75: Plane shrinks into the city; pin drops with bounce and squash, Beside the arrival path, thread sweeping in from the left
9.5 to 10.9: Country floods; destination sticker at 9.95, Slow push
10.05 to 12: Counter card out; fact card "Landed in [Tokyo]", [fact], [9,560 km in 14h 05m] holds, Pull back and orbit 15 degrees until the whole arc lies along the globe across the terminator
Light: a sun that travels with the plane
One directional sun, 4096 PCF soft shadows from plane, thread and pin. Place it about 75 degrees of longitude behind the plane, swinging 215 degrees over the flight: golden hour…
Warm the diffuse near the terminator. On the night side, crush the environment to a cool tint and add blue-teal moonlight so paper sits near 35% with ink still crisp…
Roll off the varnish glint (spec / (1 + spec / k)) so it is a sheen, never a blown disc.
A PMREM studio environment (dim dome, big warm softbox upper left, cool rim strip) locked to the camera.
Backdrop: a full-screen shader sweep grading warm sage, then night teal with stars fixed to the sky, then peach dawn, with a sun glow at the projected sun so sunrise…
How the prompt opens
Make a 12-second, 16:9 (1920x1080, 30 fps) motion piece in Three.js and GSAP. A varnished paper-and-ink globe turns to [your origin city, e.g. London], a tiny white airliner pops on and flies a coral thread across the globe through golden hour, midnight and dawn while distance and flight-time counters climb. It lands in [your destination, e.g. Tokyo]: a push pin drops with a bounce, [the destination country, e.g. Japan] floods with the accent from the city outward, and a taped paper card reveals [your fact, e.g. "37 million people live in Greater Tokyo"].
The full prompt runs 1,097 words. Copy it free (2 a day) from this page.
Copy the prompt into Claude, or pull the scene into Claude Code and render the MP4 on your machine: how it works.