Origami logo animation: a paper square folds into a fox head, then a rubber stamp prints your name. Copy the prompt into Claude and rebrand it.
On a dark desk in warm window light, a two-tone square of paper folds in real origami steps: corner rolls, diamond, ears, a blunt snout. It is tossed, flips and settles orange side up as a fox head. A wooden stamp then thumps down beside it, lifts away past the lens and leaves the name in ink.
Edit both wordmark lines, the ink colour, the coloured and white paper sides and the desk colour. In 16:9 and eight seconds, it fits studio and craft brand intros, video end cards and packaging or stationery businesses that want a tactile, handmade opener.
0.00-0.25: low grazing shot of the white sheet, corners slightly lifted.
0.25-1.08: the top corner rolls toward camera; the orange underside appears as a triangle.
1.03-1.82: side corners fold down to the point (staggered 0.12 s): a diamond.
1.74-2.34: the flaps fold back up and out into ears, quickly.
2.24-2.60: the bottom point folds up over the top, to sit behind as a blunt snout.
2.60-3.30: the model is tossed and flips over in the air with motion blur, rocking to rest at its final spot, orange face up.
3.30-3.98: single-layer folds turn the white side out: jaw corners fold in as white cheeks, then each ear's front layer turns its outer edge in as a white lining.
3.84-4.70: shaping, camera close. Ears rise, then snap up another 24 degrees with overshoot (4.30-4.56); the nose ridge mountain-folds; the head cocks about 8 degrees and settles by 5.1 s.
4.78-5.28: the camera pulls back while the stamp drops in from above the lens on an arc, red die tipped toward us, into a low hover.
5.28-5.52: wind-up, then a cubic slam with squash; the fox hops, the camera jolts.
Make it look like paper on a desk
Paper material. Double-sided MeshPhysicalMaterial, roughness 0.8, light sheen, a procedural fibre grain as map and bump.
Crisp creases. Pass every crease segment to the shader. Near one, darken slightly and tip the normal toward the line (via the screen-space Jacobian from paper to view space), so…
Translucency and bounce. Amber back-lit glow on faces turned away from the key, plus a warm bounce term so nothing goes grey.
Contact shadow. Render the paper's height from above into a small target and blur it into the desk shader, so every landing grounds itself. The desk is dark warm card…
What you can change
[Brand line 1] up to 10 characters, [brand line 2] up to 12.
[Ink colour] #c8301e, [fox paper colour] #d8652c, [white paper side] #f4eee3, [desk colour] #362d27, warm key #ffc488, background #120c09.
Expose all six as variables; keep everything seeded and deterministic.
How the prompt opens
Make a silent 8-second, 16:9 (1920x1080, 30 fps) logo sting in Three.js. On a dark desk in warm window light, a square of two-tone kami (white on top, fox orange underneath) folds itself in real origami steps into a 3D fox head. A wooden rubber stamp then drops in, thumps down beside it and lifts away past the lens, leaving [your brand name, e.g. an invented studio called Kitsune Works] printed in red ink. Swap in your own name, ink colour and paper colours.
The full prompt runs 1,050 words. Copy it free (2 a day) from this page.
Copy the prompt into Claude, or pull the scene into Claude Code and render the MP4 on your machine: how it works.