A shattered glass logo animation for vertical video: a pane breaks, then reforms as a crystal mark. Copy the prompt into Claude and render the MP4 free.
A tinted glass pane hangs on steel cables in a dark studio. On the beat it shatters in slow motion, the shards hang in the air, then a beam of light pulls them together into a faceted crystal. The crystal splits the beam into a rainbow and the wordmark disperses out beneath.
Change the wordmark (first word heavy, the rest light), the glass tint, the studio backdrop glow and the beam colour. The 9:16 format suits Reels, TikTok and Shorts openers, as well as optics, tech and beauty brand stings.
0.00 to 0.85. A 46 x 68 cm pane of [glass tint, e.g. aqua #46d3c5] glass, 0.5 cm thick with rounded edges, sways gently as strip reflections slide across it. Camera pushes in about 15% from…
0.78 to 1.00. Anticipation: the sway dies, a hot stress point grows at the impact spot, a faint tremor.
1.00. The hit: a white flash centred on the impact, a short camera shake and lens punch, and a crack web races across the still-intact pane at 480 cm/s with bright tips, for about three frames.
1.085 to 1.50. Burst from the centre outward. Real speed until 1.26, the cable clamps recoil upward, then time ramps to about 15%.
1.50 to 3.40. Slow-motion flight. The cloud keeps expanding while the camera orbits about 33 degrees right and pulls back. Three big hero panes fly at the lens and hang there, so the orbit drags them…
3.40 to 3.95. Near-freeze (about 1% speed). A [beam colour, e.g. warm white #fff4e2] beam switches on from above and slices down through the frozen cloud to a pool on the floor. Glitter fades.
3.92 to 5.45. Reassembly, apex first over one second. Each shard dips back, streaks in, overshoots, flashes white on landing and morphs into its crystal cell. Camera swings to the front and rises.
5.15 to 5.80. Heal: seams glow, then a bright band wipes from apex to base, leaving clean glass. Swap the mosaic for one clean crystal mesh at 5.58.
5.60 to 6.25. The crystal ignites, the split becomes a bright blade, a spectral fan leaves the base and a rainbow pool opens on the floor.
5.72 to 6.45. Wordmark letters rise out of the base, centre letters first, with RGB fringes that settle to clean white.
Glass, light and studio
One physical glass material for pane, shards and crystal: transmission 1, IOR 1.5, dispersion 2.2, roughness 0.03, attenuation colour set to the tint. Multiply thickness by 6 on fracture walls…
Environment: a PMREM of narrow emissive strips in a black room (key, rim, top, a [studio glow colour, e.g. deep indigo #2b2266] card and a tinted kicker). Narrow strips only…
Backdrop: a dark wall with a soft glow and 19 thin LED bars for the glass to bend (dim to 30% by the end); the floor blends into the wall's…
What you can change
Render every frame as a pure function of time from one paused GSAP timeline, seeded RNG only. Expose as variables: [brand wordmark], [glass tint], [studio…
How the prompt opens
Make a silent 8-second, 9:16 (1080x1920), 30 fps logo sting in Three.js. A slab of tinted glass hangs on two steel cables in a dark studio. On the beat it shatters in slow motion into hundreds of shards, the shards hang in the air, then a beam of light switches on and pulls them back together into a faceted crystal version of [your mark: e.g. a split triangle for an invented optics studio called Prism Labs]. The crystal splits the beam into a rainbow on the floor and [your wordmark, up to 14 characters, first word heavy, the rest light] disperses out from under it. Premium agency sting: no hard cuts, no fades to black.
The full prompt runs 1,105 words. Copy it free (2 a day) from this page.
Copy the prompt into Claude, or pull the scene into Claude Code and render the MP4 on your machine: how it works.